Nov 05, 2008, 03:09 PM // 15:09
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#41
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Lion's Arch Merchant
Join Date: Sep 2006
Guild: Alchemy Incorporated
Profession: Mo/E
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It reminds me of the Alchemy Circle but with locations -- maybe because that's pretty much how I pictured it mentally when I read that it might be a map.
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Nov 05, 2008, 04:47 PM // 16:47
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#42
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
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Quote:
Originally Posted by netniwk
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Yeah, why is that image called "prostate" ??
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Nov 05, 2008, 06:51 PM // 18:51
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#43
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Wilds Pathfinder
Join Date: Mar 2007
Location: Finland
Profession: R/
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My guess is this was one of the concepts done for Utopia later realized as Eye of The North expansion. Definatelly looks like chronomancer stuff! Very interesting. I think we may yet get to see it in GW2 as I remember there being talk about how when the design team were planning the fourth installation to GW the amount of new ideas just blew out of their hands and they decided to make EoTN smaller for several reasons.
They wanted to create so many new things that just werent going to work in GW platform anymore. And then decided it was time to take all these "Utopia" concepts they originally had for EoTN and start planning a whole new game around it aka GW2 so they could realize what they wanted better.
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Nov 05, 2008, 09:30 PM // 21:30
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#44
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Desert Nomad
Join Date: Oct 2006
Location: Ireland
Guild: Currently LF Active HA Guild, Glad 2, Comm.3, R2
Profession: E/
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Quote:
Originally Posted by Nian
I think we may yet get to see it in GW2 as I remember there being talk about how when the design team were planning the fourth installation to GW the amount of new ideas just blew out of their hands and they decided to make EoTN smaller for several reasons.
They wanted to create so many new things that just werent going to work in GW platform anymore. And then decided it was time to take all these "Utopia" concepts they originally had for EoTN and start planning a whole new game around it aka GW2 so they could realize what they wanted better.
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Don't suppose you'd have a source for that? because that would be a great morale boost for some supporters ( well me anyway)
Anyway, that picture is freaking awesome, teaser for Gw2 maybe?
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Nov 05, 2008, 09:54 PM // 21:54
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#45
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by Nian
I remember there being talk about how when the design team were planning the fourth installation to GW the amount of new ideas just blew out of their hands and they decided to make EoTN smaller for several reasons.
[...]And then decided it was time to take all these "Utopia" concepts they originally had for EoTN and start planning a whole new game around it aka GW2 so they could realize what they wanted better.
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Where did you see these talks? Are you talking about Guru threads discussing these old artworks we saw at the time when EotN was released? (if so, then it's simply theories created by players, and nothing more)
IIRC the first time GW2 was mentioned was when they talked about the limitation of the GW1 engine and architecture, so it wasn't related to this artwork.
Quote:
Originally Posted by Solas
Anyway, that picture is freaking awesome, teaser for Gw2 maybe?
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This picture was released a while ago, so it'd be weird to consider it a GW2 teaser in any way.
It'd be cool to have something around this theme in GW2, but the universe described in the GW2 article (in PC Gamer) would have to be streched a bit far to accomodate with these things? (these pictures show a certain mastering of mechanics)
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Nov 05, 2008, 10:50 PM // 22:50
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#46
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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Quote:
Originally Posted by Yawgmoth
If we get to fly in this in GW2:
I'm speechless.
Siege Kites - beyond awesome.
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Skyship Weatherlight.
"Grind City" for the fist pic.
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Nov 06, 2008, 02:51 AM // 02:51
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#47
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Sleeper Service
Skyship weatherlight
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I'll see your MtG card from 2001, and raise you an entire Dungeons and Dragons setting from 1989:
http://en.wikipedia.org/wiki/Spelljammer
But really flying sailing ships is pretty commonplace.
Quote:
"Grind City" for the fist pic.
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Don't know that one, but Mechanus is a D&D realm invented in 1987, entirely made up by cogs, with cities on some of the cogs.
MtG (and GW) steals from DnD, which in turn is a cargo cult of art and concepts stolen from religions and mythologies everywhere.
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Nov 06, 2008, 09:14 AM // 09:14
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#48
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Wilds Pathfinder
Join Date: Mar 2007
Location: Finland
Profession: R/
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Quote:
Originally Posted by Numa Pompilius
I'll see your MtG card from 2001, and raise you an entire Dungeons and Dragons setting from 1989:
http://en.wikipedia.org/wiki/Spelljammer
But really flying sailing ships is pretty commonplace.
Don't know that one, but Mechanus is a D&D realm invented in 1987, entirely made up by cogs, with cities on some of the cogs.
MtG (and GW) steals from DnD, which in turn is a cargo cult of art and concepts stolen from religions and mythologies everywhere.
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Lol! I mean who doesn't rip off DnD? I would rather call it 'being inspired by' rather than 'stealing'. It's the same thing as every fantasy book after Tolkien 'being inspired by' Lotr but that doesn't mean they can't be good books.
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Nov 06, 2008, 09:15 AM // 09:15
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#49
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Desert Nomad
Join Date: May 2005
Location: Chicago, IL
Guild: Rebel Rising [rawr]
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Wow, that piece of art leaves me breathless.
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Nov 07, 2008, 07:01 PM // 19:01
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#50
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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That picture of that "dual wielder" strikes me as a combination of Grenth and Balthazar...
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Nov 07, 2008, 07:22 PM // 19:22
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#51
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Wilds Pathfinder
Join Date: Oct 2007
Profession: R/
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that clock city seams like cantha.
some where i read about kisu's decendent defeted both kurzicks and luxons after that there where no news about canthans, but maybe asurans got in some kind of alliance whit kisu's decendent( in order to conquer kurz/lux) and they now got this new asuran/canthan city look on gw2 .
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Nov 07, 2008, 07:35 PM // 19:35
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#52
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Frost Gate Guardian
Join Date: Apr 2008
Location: In the little house on the hill, Ascalon City, Presearing
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By chance, could this maybe not only a little bit of a look at GW yet to come, or GW that will not be, could it just be some photographic metaphor for the intertwinness of the GW continents and how they interact?
Or, on a much less sophicticated note, i doubt this to be GW2. It doesnt fit anywhere in the storyline/predicted map and does have any clues to being underground...
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Nov 07, 2008, 08:25 PM // 20:25
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#53
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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Quote:
Originally Posted by furanshisuko
that clock city seams like cantha.
some where i read about kisu's decendent defeted both kurzicks and luxons after that there where no news about canthans, but maybe asurans got in some kind of alliance whit kisu's decendent( in order to conquer kurz/lux) and they now got this new asuran/canthan city look on gw2 .
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No, as interesting as that would be, after the defeat of the warring factions, Cantha turned to isolationism. Other races were eradicated, and a Canthan that didn't like this was exiled, if I recall correctly.
Because of this, any chance of forming an alliance with the Asura seems out of the question.
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Nov 07, 2008, 09:40 PM // 21:40
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#54
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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makes sense thats its next to cantha - we got Tyiran campagin, canthan , elonian (in tryria) then this one ( in cantha). It looks like part of what could have been boreal station where the dwarves live.
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Nov 07, 2008, 10:30 PM // 22:30
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#55
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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If i had to place it anywere i would place it in the Mists rather than on Tyria. A mysterious city of time dwelling deep within the Mists.....
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Nov 07, 2008, 10:45 PM // 22:45
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#56
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Krytan Explorer
Join Date: Sep 2005
Location: Minneapolis
Guild: Natural Born Killas [NBK]
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That City looks sweet, I like the industrial theme that it has, with the factories and the smoke of industry in the background.
I wonder if GW will go through its own Industrial Revolution for GW2.
Last edited by Saborath Gilgalad; Nov 07, 2008 at 10:48 PM // 22:48..
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Nov 07, 2008, 11:51 PM // 23:51
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#57
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Wilds Pathfinder
Join Date: Aug 2005
Location: Supermans Crystal Palace
Guild: Legion Of The Dark Sun
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omg this all looks so awesome. Great work to those posters who found all these treats.
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Nov 08, 2008, 12:13 AM // 00:13
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#58
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Lion's Arch Merchant
Join Date: Apr 2008
Location: The Netherlands, Europe
Guild: Mystic Spiral [MYST]
Profession: W/
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Quote:
Originally Posted by Yawgmoth
If we get to fly in this in GW2:
I'm speechless.
Siege Kites - beyond awesome.
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Add in some Amplified Fire-Magic Nukes and we got ourselves a winner!
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Nov 08, 2008, 05:35 AM // 05:35
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#60
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Hall Hero
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Quote:
Originally Posted by Alleji
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"Ugh duel wield" is right, which is why Dev uses hammers now.
Doesn't really bother me, either way. Single wield shows finesse, duel wield shows brutality (although it's also a bit cliche).
But holy balls I'd love to see something like this in GW2 or some such.
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